Learning and using new features for new game.

Learning and using new features for new game.

Many of you know I will be launching a new indie game September 28th, 2017. The game will ship to on iOS, tvOS, MAC, and Android and honestly it has way more features than I ever anticipated.


Is interesting how quickly I was able to get it done, I am not a magician but my processes has improved dramatically overtime. I also think a big part of this improvement is my routine, I put at least 6-8 hours Monday through Friday aside from my day job and the entire day on Sunday's. Do not feel bad for me, this is actually way enjoyable so I don't see it as "work".


Anyhow, I wanted to also share that Cubiques 2 will incorporate in game swag purchases, I will be unlocking merchandise as gamers beat x amount of levels and complete achievements. This is completely new to me but It will allow them to easily get more engage in the gameplay.


New tech I use in my new game:


  • Metal.
  • Apple Pay for swag transactions.
  • Social sharing.
  • Rate functionality to help with reviews after x amount of time played and sessions played.
  • New recommence store available right from the game official website.
  • Simplified version of the store available right from within the game.

Anyhow I hope you find this useful and motivates you in your own endeavors.


Thank you for your time and don't forget to subscribe to my newsletter, also be sure to find me at @dilmerv and stop by and say hi as I love to chat with everyone.

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