Tag archives: unity3d

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Unity3d ARKit Face Tracking and adding configurable actions post to detecting expressions

Unity3d ARKit Face Tracking and adding configurable actions post to detecting expressions

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Unity3d ARKit Face Tracking while adding configurable actions when detecting specific blend shapes or when detecting an expression as a whole. Specific blend shape detection occurs when we add one area of the face to be detected with lower and upper bounds, if the detection is within the bounds an action is executed given the method name and delay specified in the action configuration.

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Unity3d VFX Graph Colliders with new VFX Scenes included such as Space, Fire, and Basic Scene

Unity3d VFX Graph Colliders with new VFX Scenes included such as Space, Fire, and Basic Scene

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Unity3d VFX Graph tutorial which demonstrates the previous space scene, also a new fire scene, and the basic VFX scene created in the first video of these series.

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Unity3d VFX Graph Tips and Tricks while creating comets and stars

Unity3d VFX Graph Tips and Tricks while creating comets and stars

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Unity3d VFX Graph tutorial which demonstrates how to create an amazing looking comet and stars scene by just making few modifications to the VFX Graph effect created in the previous video.

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Creating a cannon mechanic with MayaLT and Unity3d - Part 1

Creating a cannon mechanic with MayaLT and Unity3d - Part 1

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Working with MayaLT and Unity3d while I create a new “Cannon” game mechanic where I demonstrate how to apply Stingray PBS materials in MayaLT and how do those materials export to Unity3d.

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