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How I implemented procedural level design in my second game Cubiques?

How I implemented procedural level design in my second game Cubiques?

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Procedural level generation can drastically accelerate your level design productivity, honestly it took me a lot of work to implement the backend code to generate levels dynamically from a file, but I was able to quickly design levels after it was all done and implemented.

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Level Design - Our Experience

Level Design - Our Experience

Level design is one of the most challenging aspect of game development; many could say this is one of the components of game development where there isn’t really a right and wrong way to approach it.

What I’ve learned by going through the process is that there are certain fundamentals to adhere to ...

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