A week had already passed by from releasing Stickman World to the App Store and I couldn't stop wondering about a conversation I had with a fellow developer about what kind of features specific to the iOS platform could help my game do something more, something that would also attract more attention, or something ...
Tag archives: iOS
Unity3d Creating Stickers for your iOS Unity Game
Unity3d iOS Testing with TestFlight
Written by
on
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Game Development,
Unity3d,
Testing.
I can’t hesitate the importance of testing your games because I have experienced the painful feeling on getting rejected by Apple after waiting few days until reviewers get to check my game.
You want your players to have a great experience and even if you are certain to have tested everything in Unity it ...