Tag archives: gamedev

RSS feed of gamedev

How to never lose motivation while working on indie games?

How to never lose motivation while working on indie games?

Watch Video

As indie game developers we start super motivated when we first adding value to our first projects, however we soon realize that motivation goes up and down , then we lose motivation completely when we realize how much work goes into creating an indie game.

Continue reading

Top 5 lessons learned as an indie game developer

Top 5 lessons learned as an indie game developer

Watch Video

Making games as an indie game developer for the last 5-6 years has provided me with a lot of experiences, it has given me a lot of insight as what to expect while making games and 5 lessons learned are covered in this video.

Continue reading

A dad, a husband, a day job, a mortgage, but a crazy obsession for game development.

A dad, a husband, a day job, a mortgage, but a crazy obsession for game development.

I wanted to share my experience since I am a dad of two boys, have a wife, a dog, a mortgage, a day job, and also a dream to make games full time in my own studio.

 

I know there are many of you like me, who wake up each day just dreaming about ...

Continue reading

My Journey while working as a solo gamedev

My Journey while working as a solo gamedev

Tonight has been one of those nights where I am just thinking so much about where my journey in this industry is going, I've worked in games that took too long and in other games where they were so successful but only took few months.

 

As I think about everything and get myself ...

Continue reading

Be a perfectionist but a smart creator

Be a perfectionist but a smart creator

I think we all want to show the best of us, the best of our work, the best of our own skill sets, the best of who we are which is great, I love seen what other people create and a lot of people in the industry really do amazing work and many times is ...

Continue reading

New platforms and also lessons learned about prototyping

New platforms and also lessons learned about prototyping

Hi All how are you!

I haven't written here in a while and I figured I share what I've been doing in the last few months in a few paragraphs and hopefully I can convey and give you some useful information.

 

So as you know I have been releasing games in many ...

Continue reading

A new indie casual game made by a solo developer

A new indie casual game made by a solo developer

Hi All how are you!

 

Today, I am pleased to announce that Fuse Balls my new casual game is now available for iOS Universal (iPhones and iPads)

 

App Store Download

 

I also wanted to mentioned that it was so interesting how this game was born, I was sitting in front of my ...

Continue reading

Bringing my iOS games into Steam

Bringing my iOS games into Steam

Hi all how are you!

 

So I've been working in Steam lately by bringing my games from iOS into that platform and this last weekend I brought in "Cubiques" which is now fully shipped and also released few patches over the weekend.

 

Today, I have been debating on either starting a new ...

Continue reading

What happened today after releasing in Steam.

What happened today after releasing in Steam.

Hi all good evening from Salt Lake City !

 

Today I launched Cubiques in Steam and it was the first time I had released to Steam. The entire day was full of awesome feedback good and bad but in the end it was all a great learning experience.

 

I had also the opportunity to ...

Continue reading

My new indie game adventure !

My new indie game adventure !

What an adventure !

 

I went to a conference about 2 months ago and each afternoon after the conference was done, I would go to the hotel and do what I love most which is game development. That first day I was playing around with Unity3d post processing effects and decided to brainstorm few new ...

Continue reading