The Oculus Start Program provides amazing benefits to indie game developers to get into Virtual Reality with 0 cost of entrance. In this video I will explain what the requirements are and how I got approved into the program.
Category archives: Unity3d
All entries related to Unity3d.
Procedurally generated buildings and content will be one of the main features available in my new game titled “Demolition Co”. In this video I walk you through our initial procedural building generator feature and show you how we can customize the randomization settings and themes used for the buildings.