Category archives: Cubiques

All about Cubiques game development cycle.

RSS feed of Cubiques

Unity3d Mobile Optimization Tips

Unity3d Mobile Optimization Tips

After 4 indie games released I've learned many things about optimizing my games for mobile. At first I was very inexperience about what I needed to do and to be honest didn't have much exposure to optimization because I had never released that many games before. I now have a process where I ...

Continue reading

Cubiques 2 - It wasn't easy but my game is about to release to Apple.

Cubiques 2 - It wasn't easy but my game is about to release to Apple.

Hi everyone this is a short article but is how I currently feel right now...

 

For those who don't know me I'm "Dilmer Valecillos" and I love to make minimalistic games on the side which means I have a day job and I do all of these work on weekends or when ...

Continue reading

My new indie game adventure !

My new indie game adventure !

What an adventure !

 

I went to a conference about 2 months ago and each afternoon after the conference was done, I would go to the hotel and do what I love most which is game development. That first day I was playing around with Unity3d post processing effects and decided to brainstorm few new ...

Continue reading

Cubiques 2 - A sequel from my second indie game completed in 35 days.

Cubiques 2 - A sequel from my second indie game completed in 35 days.

Some of you may know me already from releasing games such as Stickman World which took 3 years, Cubiques which took 62 days, and my recent game Cubiques 2 which took 35 days and it is a sequel from my first Cubiques game now set to release next month.

 

I just wanted to take ...

Continue reading

Starting a new indie game right after launching a game

Starting a new indie game right after launching a game

Honestly I don't know how it happened but about 1 month ago I launched Cubiques (my second indie game) and right after I started exploring on ideas for my next indie game.

 

I remembered being in Minneapolis visiting for a Xamarin training with a daily training routine that started from 8 AM and ...

Continue reading

Cubiques - Brief story behind what it took to complete my second indie game.

Cubiques - Brief story behind what it took to complete my second indie game.

First let me take a breath and say what a journey indie game development is...

If you know me already hi :) and thank you for coming back, if not, let me introduce myself...

My name is Dilmer Valecillos and my role can vary from time to time. Sometimes I see myself as a coder, a ...

Continue reading