Category archives: Game Development

General blog entries related to game development.

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Unity3d VFX Graph Colliders with new VFX Scenes included such as Space, Fire, and Basic Scene

Unity3d VFX Graph Colliders with new VFX Scenes included such as Space, Fire, and Basic Scene

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Unity3d VFX Graph tutorial which demonstrates the previous space scene, also a new fire scene, and the basic VFX scene created in the first video of these series.

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Unity3d VFX Graph Tips and Tricks while creating comets and stars

Unity3d VFX Graph Tips and Tricks while creating comets and stars

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Unity3d VFX Graph tutorial which demonstrates how to create an amazing looking comet and stars scene by just making few modifications to the VFX Graph effect created in the previous video.

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Oculus Start Program - How to get into the Oculus Start Program as an Unity3d developer?

Oculus Start Program - How to get into the Oculus Start Program as an Unity3d developer?

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The Oculus Start Program provides amazing benefits to indie game developers to get into Virtual Reality with 0 cost of entrance. In this video I will explain what the requirements are and how I got approved into the program.

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VSCode Unity Debugger - How to set breakpoints, watch expressions, and use the debug console?

VSCode Unity Debugger - How to set breakpoints, watch expressions, and use the debug console?

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In this video I show you how to use the VSCode Unity Debugger including how to set code breakpoints? how to use the watch expressions? and how to use the debugger console?

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Creating a cannon mechanic with MayaLT and Unity3d - Part 1

Creating a cannon mechanic with MayaLT and Unity3d - Part 1

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Working with MayaLT and Unity3d while I create a new “Cannon” game mechanic where I demonstrate how to apply Stingray PBS materials in MayaLT and how do those materials export to Unity3d.

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