Unity3d Upgrading Unity editor and project regularly

Unity3d Upgrading Unity editor and project regularly

I've been using Unity3d for about 5 years already and as you may know builds weren't as stable back then but this is very common with early software releases.

I remember having to redo so much work just because I had to upgrade to the latest and greatest version of Unity3d, well I ...

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Transitioning from a "dreamer" to a "doer" mentality

Transitioning from a "dreamer" to a "doer" mentality

Ever since started working side projects around 5 years ago I was a dreamer, and don’t get me wrong I want to be a huge dreamer and feel like I have many dreams in life, but there is a huge difference about some of us who always wake up everyday thinking about who we ...

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Why is Serialization in Unity3d so important and what can I really do with it?

Why is Serialization in Unity3d so important and what can I really do with it?

As Unity describes serialization is basically happening everywhere in the game engine. When you save a scene in your game for instance Scene_1.unity - this file is a serialized representation of your scene and what Unity really does when you double click on your “.unity” file is then deserialize the file into an object representation ...

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Unity3d Analytics - What it really takes to get analytics setup

Unity3d Analytics - What it really takes to get analytics setup

Is funny fact but I really didn’t considered using in game analytics one week prior to releasing Stickman World to the App Store, and honestly I had thoughts during my initial development phases but what crossed my mind was that it was just going to just add development time and it was never a ...

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Spreading the word about your indie game and working smart

Spreading the word about your indie game and working smart

It was around 3 years ago when I started working on Stickman World, when I first started there were so many things I had to do that in many instances were overwhelming, for instance, I began coding like a monkey non-stop and I loved it but when it was about marketing I was honestly clueless ...

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Stickman World - Now Available after 3 fun years

Stickman World - Now Available after 3 fun years

iOS Download MAC Download

Stickman World is a minimalistic and beautiful game which takes place in an underground environment after the hero "Stickman" is surprised to awaken in an unknown territory.

The game includes the following features:

  1. Handcrafted sprites and minimalistic environments.
  2. Difficult puzzles that challenge the player ability during gameplay
  3. Unique teleporting mechanic allowing ...

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Creating a WatchOS companion for your Unity3d Game

Creating a WatchOS companion for your Unity3d Game

Apple Watch is an awesome device, I did not buy one when it first came out in 2015 but waited about one year to buy it and honestly used to say to myself why would I need an Apple Watch if I have my iPhone device with me at all times, but honestly you don ...

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How to Deliver your Unity3d Game to the Apple Mac Store

How to Deliver your Unity3d Game to the Apple Mac Store

About one week ago I decided to change my release plans, I previously wanted to release my game to iOS only and then out of the nowhere MAC came to mind which I never thought to be a problem as I have been playing Stickman World on my MAC / PC and it was fully supported ...

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Don’t let go of your passion!

Don’t let go of your passion!

Like everyone else I tend to lose focus once in a while and specially when my life revolves around software & game development and having an average of 4 to 6 hours of sleep.

My daily routine goes from waking up early around 5-6 AM and then going to a software programming day job which ...

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Level Design - Our Experience

Level Design - Our Experience

Level design is one of the most challenging aspect of game development; many could say this is one of the components of game development where there isn’t really a right and wrong way to approach it.

What I’ve learned by going through the process is that there are certain fundamentals to adhere to ...

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