Unity3d ARKit Face Tracking with fully configurable face expressions with scriptable objects

Unity3d ARKit Face Tracking with fully configurable face expressions with scriptable objects

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Unity3d ARKit Face Tracking is a video where I provide a step by step process of creating a fully functional application that allows you to configure which areas of the human face to track. Each area is configurable where you can set lower and upper bound values to determine at what point an area of the face should be considered as tracked, then you can use this by combining multiple blend shapes which create a facial expression.

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