Archives Nov. 11, 2018

How I implemented procedural level design in my second game Cubiques?

How I implemented procedural level design in my second game Cubiques?

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Procedural level generation can drastically accelerate your level design productivity, honestly it took me a lot of work to implement the backend code to generate levels dynamically from a file, but I was able to quickly design levels after it was all done and implemented.

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How my life changed after becoming a game and application developer?

How my life changed after becoming a game and application developer?

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My life changed after becoming a game and app developer is the perfect title of this video. The reason why is because there has been tremendous changes in my life after learning multiple programming languages, changes that up to today keep improving what I do as an app developer and how I am able to deliver games to various platforms.

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Ideas and why you shouldn't wait for the right idea?

Ideas and why you shouldn't wait for the right idea?

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Over the last 5-6 years I've been keeping a journal full of ideas, many of the ideas I was able to implement, many ideas didn't actually see the light, but above all I was able to push myself to ship so many indie games and mobile applications that I honestly never thought I could do.

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