Archives week 16 of 2017

April 17, 2017 - April 23, 2017

Unity Post Processing effects

Unity Post Processing effects

We all love how better a game could look just by adding unity post processing effects and my game Stickman World took a lot of advantages of using image effects in menu and gameplay scenes including:

  • Vignetting
  • Fast Bloom
  • Noise And Grain
  • Grayscale Effect
  • And lastly Tilt Shift HDR

 

So image effects is what ...

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Staying persistent and be persistent - Tips and tricks for game developers or any other niche

Staying persistent and be persistent - Tips and tricks for game developers or any other niche

As with any other skill, I had to learn to become a persistent person in my own projects. Not only I needed to keep the project excitement going but also had to learn to master habits that will ultimately train my brain, and overcome all challenges that any large project bring.

 

How to be ...

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Game Development Motivation

Game Development Motivation

The reality about Indie Game Development

Staying motivated can be one of the hardest tasks I encountered while working in my own game development projects. Reasons are many, obstacles are many, challenges are many and last of all I worked A LOT of hours even when I didn't anticipate to do so.

 

I ...

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